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ÇѱÛÁ¦¸ñ : Geometric Snapping for 3D Triangular Meshes
¿µ¹®Á¦¸ñ : Geometric Snapping for 3D Triangular Meshes
Àú³ÎÁ¤º¸ : HCI 2003   2003 ³â  0 ±Ç  0 È£  0  ~  0
³í¹®±¸ºÐ : ±¹¿ÜÀü¹®ÇмúÁö
¸ÞÀÎÀúÀÚ : Kwan-Hee Yoo
¼­ºêÀúÀÚ : Kwan-Hee Yoo
Å°¿öµå :
ȍȍ :
ÇѱÛÁ¦¸ñ : User-Steered Geometric Features Extraction for 3D Triangular Meshes
¿µ¹®Á¦¸ñ : User-Steered Geometric Features Extraction for 3D Triangular Meshes
Àú³ÎÁ¤º¸ : KIPS   2003 ³â  0 ±Ç  0 È£  0  ~  0
³í¹®±¸ºÐ : ±¹¿ÜÀü¹®ÇмúÁö
¸ÞÀÎÀúÀÚ : Kwan-Hee Yoo
¼­ºêÀúÀÚ : Jong Sung Ha
Å°¿öµå :
ȍȍ :
ÇѱÛÁ¦¸ñ : Progressive Motions
¿µ¹®Á¦¸ñ : Progressive Motions
Àú³ÎÁ¤º¸ : KIPS   2003 ³â  0 ±Ç  0 È£  0  ~  0
³í¹®±¸ºÐ : ±¹¿ÜÀü¹®ÇмúÁö
¸ÞÀÎÀúÀÚ : Kwan-Hee Yoo
¼­ºêÀúÀÚ : In-Young Ko, Il-Soo Kim and Jong-Song Ha
Å°¿öµå :
ȍȍ :
ÇѱÛÁ¦¸ñ : User-Steered Extraction for 3D Triangular Meshes
¿µ¹®Á¦¸ñ : User-Steered Extraction for 3D Triangular Meshes
Àú³ÎÁ¤º¸ : KCGS   2003 ³â  0 ±Ç  0 È£  0  ~  0
³í¹®±¸ºÐ : ±¹¿ÜÀü¹®ÇмúÁö
¸ÞÀÎÀúÀÚ : Kwan-Hee Yoo
¼­ºêÀúÀÚ : Jong Sung Ha
Å°¿öµå :
ȍȍ :
ÇѱÛÁ¦¸ñ : A study on Relationship of computer games and study achievement
¿µ¹®Á¦¸ñ : A study on Relationship of computer games and study achievement
Àú³ÎÁ¤º¸ : SchoolNet   2003 ³â  0 ±Ç  0 È£  0  ~  0
³í¹®±¸ºÐ : ±¹³»Çмú´ëȸ¹ßÇ¥³í¹®Áý
¸ÞÀÎÀúÀÚ : Sung-Ok Ku
¼­ºêÀúÀÚ : Kwan-Hee Yoo
Å°¿öµå :
ȍȍ :
ÇѱÛÁ¦¸ñ : Geometric Features Detection of 3D Tooth Models based on Curvatures
¿µ¹®Á¦¸ñ : Geometric Features Detection of 3D Tooth Models based on Curvatures
Àú³ÎÁ¤º¸ : Journal of KIPS   2003 ³â  10 ±Ç  2 È£  149  ~  156
³í¹®±¸ºÐ : ±¹³»Çмú´ëȸ¹ßÇ¥³í¹®Áý
¸ÞÀÎÀúÀÚ : Jin-Ho Jang
¼­ºêÀúÀÚ : Kwan-Hee Yoo
Å°¿öµå :
ȍȍ :
ÇѱÛÁ¦¸ñ : Geometric Snapping for 3D Triangular Meshes
¿µ¹®Á¦¸ñ : Geometric Snapping for 3D Triangular Meshes
Àú³ÎÁ¤º¸ : Journal of the Research Institute for Computer and Information Communication   2003 ³â  0 ±Ç  0 È£  0  ~  0
³í¹®±¸ºÐ : ±¹³»Çмú´ëȸ¹ßÇ¥³í¹®Áý
¸ÞÀÎÀúÀÚ : Kwan-Hee Yoo
¼­ºêÀúÀÚ : Kwan-Hee Yoo
Å°¿öµå :
ȍȍ :
ÇѱÛÁ¦¸ñ : User-Steered Methods for Extracting Geometric Features over 3D Meshes
¿µ¹®Á¦¸ñ : User-Steered Methods for Extracting Geometric Features over 3D Meshes
Àú³ÎÁ¤º¸ : Journal of Computer Graphics Society   2003 ³â  0 ±Ç  0 È£  0  ~  0
³í¹®±¸ºÐ : ±¹³»Çмú´ëȸ¹ßÇ¥³í¹®Áý
¸ÞÀÎÀúÀÚ : Kwan-Hee Yoo
¼­ºêÀúÀÚ : J.S. Ha
Å°¿öµå :
ȍȍ :